Game¶
Functions
-
void binocle_game_run(struct binocle_window window, struct binocle_input input)¶
-
void binocle_game_update(binocle_game *game, float dt)¶
-
void binocle_game_draw(binocle_game *game, struct binocle_window window, float dt)¶
-
void binocle_game_hotreload(binocle_game *game, char *sourceGameCodeDLLFullPath)¶
-
struct game_code
-
struct binocle_game